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How are Maps made for Games?

Something different this time :D

How did we made a map for a metroidvania? On this episode of Rabbit's Tale development, how did we build a map for a game in development?

Wishlist Rabbit's Tale: https://store.steampowered.com/app/1763860/Rabbits_Tale/

Rabbit’s Tale, a hand-drawn metroidvania roguelike. Play as a Rabbit in search of his kidnapped family, but along the way something mysterious happens: you get lost in a purple Void, a procedural world where dying is permanent. A Venom-like creature tags along. You bound by survival.